11 Geekiest Bikinis

Who says fashion and geeks don’t go together? There are some trendiest fashion accessories that boast of latest gadgetry.

Ever seen tech Bikinis? Bikinis that are not only high on fashion quotient but also high on technology.

The Huffington Post recently has carried a collection of what it calls Geekiest swimwear.

So here’s over to the perfect bikinis for the tech lovers…

[Ingenious designs indeed. LOL]

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AMD FirePro V8800 2GB Review

ast week AMD launched the FirePro V8800, which is their first workstation graphics card derived from an ATI Evergreen graphics processor and designed to be a step-up from the previously reviewed FirePro V8700 and FirePro V8750.

The AMD FirePro V8800 features 2GB of GDDR5 video memory with 147.2 GB/s of bandwidth, 1600 Stream processors, four DisplayPort outputs, ATI Eyefinity support, DirectX 11.0 / OpenGL 4.0 support, OpenCL 1.0 capable, a full 30-bit display pipeline, Multi-View display support, and much. We have now carried out our Linux testing of this new ultra high-end workstation graphics card and have the results to share this morning.

Read on…

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Video Games May Hinder Learning for Boys

Parents who buy their children a video game system might want to be careful that all the fun doesn’t interfere with their learning. A new study suggests owning a game system could hinder academic development, at least for young boys.

The results show that boys given a PlayStation II are slower to progress in their reading and writing skills and have more learning problems reported by their teachers than those not given a system.


Read on…

[Oh well, kids these days do not get the joy we had. In our days as kids, we used to play cricket on our local street. It was so much more active and healthy than being a couch potato with a video game.]

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How Australia’s Proposed Internet Censorship Will (And Won’t) Affect Video Games

While the lack of an adults-only rating for video games hogs all the headlines when it comes to gaming and Australia, there’s a far more sinister threat lurking on the horizon: internet censorship. But how does this affect gaming?

Proposals currently working their way through the system (it’s important to note these aren’t law yet, and may well be shot down before becoming so) would require that all internet service providers in Australia sign up to the federal government’s filtering program, which would compile a list of banned content and block that content from appearing on a user’s computer.

The filter would not just include the really nasty stuff, like child porn and terrorist activity, but expand to include anything that was “refused classification” under the nation’s content ratings laws. While this would mostly concern things like films (stuff like snuff flicks… pornography rated “X” is OK, as it’s been rated) or comics (like some of Japan’s more…extreme offerings), because of the country’s classification laws, it would also expand to cover gaming material.

Read on…

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New 3D Game Engine Targets Linux Gamers

While there are many open-source games available (just see the recent discussion about the most advanced GPL-ed FPS), most of them are based upon the ioquake3 game engine that in turn is based upon id Software’s open-source id Tech 3 engine. There’s also games like Nexuiz that use the DarkPlaces engine and then also Warsow that uses QFusion. There have also been projects like XreaL that seek to greatly expand upon the visual capabilities of the ioquake3 engine, but many of these projects go on without ever making it to a release stage. Today there is yet another open-source game engine in development.

We were contacted last night about the developer of this new game engine (called the “AnKi Engine”) that’s supported on Linux; in fact, we’re told that’s where it’s been solely developed on Linux and that it should work on Windows but has never even been built there yet. AnKi offers deferred shading, shadow mapping, Screen Space Ambient Occlusion (SSAO), High Dynamic Range (HDR), Spherical Environment Mapping, Light Scattering, Parallax Mapping, and other OpenGL advanced features. The GPLv3 engine uses SDL, GLEW, OpenGL, and libjpeg. Not only is the engine GPLv3, but the visual assets are likely to be put under the Creative Commons, which will please many users.

Read on…

Watch the video:


[Good. Gaming on Linux is improving at a rapid pace!!!.]

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